2025 Q4 -tulosraportti
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25 päivää sitten
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Yhtiötapahtumat
Datan lähde: FactSet, Quartr| Seuraava tapahtuma | |
|---|---|
2026 Q1 -tulosraportti 21.5. |
| Menneet tapahtumat | ||
|---|---|---|
2025 Q4 -tulosraportti 8.4. | ||
2025 Q3 -tulosraportti 20.11.2025 | ||
2025 Q2 -tulosraportti 28.8.2025 | ||
2025 Q1 -tulosraportti 22.5.2025 | ||
2024 Q4 -tulosraportti 27.3.2025 |
Asiakkaat katsoivat myös
Foorumi
Liity keskusteluun Nordnet Socialissa
Kirjaudu
- ·17 t sittenTry to look at all Xbox social media pages X, Facebook, Instagram etc.🤯 The game is inside the Xbox logo itself, that's just crazy. 🚀·6 t sittenWhy is it crazy? You know that companies pay to get their game pushed forward in advertising etc. So this is not crazy at all😂·4 t sittenHere's the chat and here's the answer. “When a game appears directly in the Xbox logo on social media, as in your picture from Twitter (X), it's almost never something the developers have "paid for" in the traditional sense as an advertising space. Instead, it's an expression of a **strategic marketing collaboration** (co-marketing). Here's how it typically works: ### 1. Marketing Agreements (Co-marketing) When big games like *Invincible: Guarding the Globe* or other titles fill Xbox's entire profile, it's often due to an entered marketing agreement. * **Marketing exclusivity:** The developer (e.g., Ubisoft/Skybound) allows Xbox to be the primary platform advertising the game for a specific period. * **Consideration:** Xbox makes its enormous reach (over 24 million followers) available to create awareness for the game. This "loan" of the brand (where the game is integrated into the Xbox sphere) is part of a package designed to make the game appear as an important part of the Xbox ecosystem. ### 2. Who pays whom? It's rare for money to directly change hands for the profile picture itself. Instead, it's a trade-off: * **The developer provides content:** They give Xbox something exciting to show their fans, which keeps Xbox channels relevant. * **Xbox provides visibility:** The game gets massive exposure, which would cost millions to buy through traditional advertisements. * **The royalty question:** Xbox doesn't get a special "royalty" for the logo display itself. They earn their money in the usual way: By taking a percentage (typically 30%) of purchases made in the game or in the Xbox Store when people download the game after seeing the advertisement. ### 3. Why do they do it? * **For Xbox:** It makes their profile look vibrant and sends a signal that "big things are happening here." * **For the game:** It provides a seal of approval. When you see the game's characters inside the official Xbox logo, fans perceive it as a "must-play" game supported by Microsoft. In short: It's a **partnership**. Both parties invest their brand in each other to increase sales, from which they subsequently share the revenues.”
- ·20 t sittenWeekend update Invincible VS, verified numbers from all platforms. Steam has stabilized with a peak of ~8.4k, 5.2k online now (Saturday morning EU). Reviews have turned sharply: from 52% positive at launch to now 75% positive (1 311 reviews) = “Mostly Positive”. Still #10 on Top Sellers. But the most important thing is console: PS5 has 4.46/5 stars with over 3 000 ratings in under 48 hours. That is stronger than Before Your Eyes (4.28, 1.4K ratings after 3+ years), which was a solid revenue source for 5PG. Xbox has frontpage/top exposure. Metacritic critic score is 72, OpenCritic is 78 with a “Strong” rating and 66% critics recommend. Game Informer gave 8.5/10. Twitch remains stable around 10-11k viewers. It appears the game is also confirmed for EVO Las Vegas (June 26-28) and Combo Breaker (May 22-24), which will be its first esports debut. Bonus info from the annual report: a Walking Dead game 5PG has co-financed appears to be launching during 2026, not 2027 as many assumed. Next week will be exciting for the share price!! Not investment advice
- ·20 t sittenAnyone have thoughts on how the market will react to the last few days' events? As I see it, there will be money in the books. Inv. seems to hit reasonably well, then we have TWD, and we have saga film. A universe is being built but when will it show in the share price? But how much goes to 5th and wouldn't it have been sensible to open IDGAF now? I'm just thinking here…
- ·21 t sittenDo we know anything about how much money 5th/skybound has spent on Invincible VS? And approximately what sales figures are needed to break even?·17 t sittenSkybound entered the scene in 2021 and got shares at a fire sale. They bought for approx 92,5 million NOK which was injected into the company. By the end of 2025, approx 7,6 million NOK remained. If one asks ChatGPT, it says that they must sell approx 1 million copies of Invincible VS to break even.·7 t sittenRead the annual report for 2025. They have guided revenue up to 33M DKK for 2026, if they sell approximately 575.000 copies.
- ·1 päivä sitten · MuokattuI've only just skimmed the annual report and it looks like The Walking Dead game is already launching this current year! I was otherwise quite sure it would only happen in 2027. Mark states: Looking slightly further ahead in 2026, we will see the release of the new game in The Walking Dead universe, a game that we signed a co-financing deal for in the Autumn of 2024. That significantly changes the case for this year. If this has already been shared/discussed here on the page without my knowledge, it's because I've muted a few people.·1 päivä sittenOne can take that guidance for 2026 with a pinch of salt, General Bacon... and you know why....
Yllä olevat kommentit ovat peräisin Nordnetin sosiaalisen verkoston Nordnet Socialin käyttäjiltä, eikä niitä ole muokattu eikä Nordnet ole tarkastanut niitä etukäteen. Ne eivät tarkoita, että Nordnet tarjoaisi sijoitusneuvoja tai sijoitussuosituksia. Nordnet ei ota vastuuta kommenteista.
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2025 Q4 -tulosraportti
Vain PDF
25 päivää sitten
Uutiset
Tämän sivun uutiset ja/tai sijoitussuositukset tai otteet niistä sekä niihin liittyvät linkit ovat mainitun tahon tuottamia ja toimittamia. Nordnet ei ole osallistunut materiaalin laatimiseen, eikä ole tarkistanut sen sisältöä tai tehnyt sisältöön muutoksia. Lue lisää sijoitussuosituksista.
Foorumi
Liity keskusteluun Nordnet Socialissa
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- ·17 t sittenTry to look at all Xbox social media pages X, Facebook, Instagram etc.🤯 The game is inside the Xbox logo itself, that's just crazy. 🚀·6 t sittenWhy is it crazy? You know that companies pay to get their game pushed forward in advertising etc. So this is not crazy at all😂·4 t sittenHere's the chat and here's the answer. “When a game appears directly in the Xbox logo on social media, as in your picture from Twitter (X), it's almost never something the developers have "paid for" in the traditional sense as an advertising space. Instead, it's an expression of a **strategic marketing collaboration** (co-marketing). Here's how it typically works: ### 1. Marketing Agreements (Co-marketing) When big games like *Invincible: Guarding the Globe* or other titles fill Xbox's entire profile, it's often due to an entered marketing agreement. * **Marketing exclusivity:** The developer (e.g., Ubisoft/Skybound) allows Xbox to be the primary platform advertising the game for a specific period. * **Consideration:** Xbox makes its enormous reach (over 24 million followers) available to create awareness for the game. This "loan" of the brand (where the game is integrated into the Xbox sphere) is part of a package designed to make the game appear as an important part of the Xbox ecosystem. ### 2. Who pays whom? It's rare for money to directly change hands for the profile picture itself. Instead, it's a trade-off: * **The developer provides content:** They give Xbox something exciting to show their fans, which keeps Xbox channels relevant. * **Xbox provides visibility:** The game gets massive exposure, which would cost millions to buy through traditional advertisements. * **The royalty question:** Xbox doesn't get a special "royalty" for the logo display itself. They earn their money in the usual way: By taking a percentage (typically 30%) of purchases made in the game or in the Xbox Store when people download the game after seeing the advertisement. ### 3. Why do they do it? * **For Xbox:** It makes their profile look vibrant and sends a signal that "big things are happening here." * **For the game:** It provides a seal of approval. When you see the game's characters inside the official Xbox logo, fans perceive it as a "must-play" game supported by Microsoft. In short: It's a **partnership**. Both parties invest their brand in each other to increase sales, from which they subsequently share the revenues.”
- ·20 t sittenWeekend update Invincible VS, verified numbers from all platforms. Steam has stabilized with a peak of ~8.4k, 5.2k online now (Saturday morning EU). Reviews have turned sharply: from 52% positive at launch to now 75% positive (1 311 reviews) = “Mostly Positive”. Still #10 on Top Sellers. But the most important thing is console: PS5 has 4.46/5 stars with over 3 000 ratings in under 48 hours. That is stronger than Before Your Eyes (4.28, 1.4K ratings after 3+ years), which was a solid revenue source for 5PG. Xbox has frontpage/top exposure. Metacritic critic score is 72, OpenCritic is 78 with a “Strong” rating and 66% critics recommend. Game Informer gave 8.5/10. Twitch remains stable around 10-11k viewers. It appears the game is also confirmed for EVO Las Vegas (June 26-28) and Combo Breaker (May 22-24), which will be its first esports debut. Bonus info from the annual report: a Walking Dead game 5PG has co-financed appears to be launching during 2026, not 2027 as many assumed. Next week will be exciting for the share price!! Not investment advice
- ·20 t sittenAnyone have thoughts on how the market will react to the last few days' events? As I see it, there will be money in the books. Inv. seems to hit reasonably well, then we have TWD, and we have saga film. A universe is being built but when will it show in the share price? But how much goes to 5th and wouldn't it have been sensible to open IDGAF now? I'm just thinking here…
- ·21 t sittenDo we know anything about how much money 5th/skybound has spent on Invincible VS? And approximately what sales figures are needed to break even?·17 t sittenSkybound entered the scene in 2021 and got shares at a fire sale. They bought for approx 92,5 million NOK which was injected into the company. By the end of 2025, approx 7,6 million NOK remained. If one asks ChatGPT, it says that they must sell approx 1 million copies of Invincible VS to break even.·7 t sittenRead the annual report for 2025. They have guided revenue up to 33M DKK for 2026, if they sell approximately 575.000 copies.
- ·1 päivä sitten · MuokattuI've only just skimmed the annual report and it looks like The Walking Dead game is already launching this current year! I was otherwise quite sure it would only happen in 2027. Mark states: Looking slightly further ahead in 2026, we will see the release of the new game in The Walking Dead universe, a game that we signed a co-financing deal for in the Autumn of 2024. That significantly changes the case for this year. If this has already been shared/discussed here on the page without my knowledge, it's because I've muted a few people.·1 päivä sittenOne can take that guidance for 2026 with a pinch of salt, General Bacon... and you know why....
Yllä olevat kommentit ovat peräisin Nordnetin sosiaalisen verkoston Nordnet Socialin käyttäjiltä, eikä niitä ole muokattu eikä Nordnet ole tarkastanut niitä etukäteen. Ne eivät tarkoita, että Nordnet tarjoaisi sijoitusneuvoja tai sijoitussuosituksia. Nordnet ei ota vastuuta kommenteista.
Tarjoustasot
Euronext Expand Oslo
Määrä
Osto
-
Myynti
Määrä
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Viimeisimmät kaupat
| Aika | Hinta | Määrä | Ostaja | Myyjä |
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| - | - | - | - |
Välittäjätilasto
Dataa ei löytynyt
Asiakkaat katsoivat myös
Yhtiötapahtumat
Datan lähde: FactSet, Quartr| Seuraava tapahtuma | |
|---|---|
2026 Q1 -tulosraportti 21.5. |
| Menneet tapahtumat | ||
|---|---|---|
2025 Q4 -tulosraportti 8.4. | ||
2025 Q3 -tulosraportti 20.11.2025 | ||
2025 Q2 -tulosraportti 28.8.2025 | ||
2025 Q1 -tulosraportti 22.5.2025 | ||
2024 Q4 -tulosraportti 27.3.2025 |
2025 Q4 -tulosraportti
Vain PDF
25 päivää sitten
Uutiset
Tämän sivun uutiset ja/tai sijoitussuositukset tai otteet niistä sekä niihin liittyvät linkit ovat mainitun tahon tuottamia ja toimittamia. Nordnet ei ole osallistunut materiaalin laatimiseen, eikä ole tarkistanut sen sisältöä tai tehnyt sisältöön muutoksia. Lue lisää sijoitussuosituksista.
Yhtiötapahtumat
Datan lähde: FactSet, Quartr| Seuraava tapahtuma | |
|---|---|
2026 Q1 -tulosraportti 21.5. |
| Menneet tapahtumat | ||
|---|---|---|
2025 Q4 -tulosraportti 8.4. | ||
2025 Q3 -tulosraportti 20.11.2025 | ||
2025 Q2 -tulosraportti 28.8.2025 | ||
2025 Q1 -tulosraportti 22.5.2025 | ||
2024 Q4 -tulosraportti 27.3.2025 |
Foorumi
Liity keskusteluun Nordnet Socialissa
Kirjaudu
- ·17 t sittenTry to look at all Xbox social media pages X, Facebook, Instagram etc.🤯 The game is inside the Xbox logo itself, that's just crazy. 🚀·6 t sittenWhy is it crazy? You know that companies pay to get their game pushed forward in advertising etc. So this is not crazy at all😂·4 t sittenHere's the chat and here's the answer. “When a game appears directly in the Xbox logo on social media, as in your picture from Twitter (X), it's almost never something the developers have "paid for" in the traditional sense as an advertising space. Instead, it's an expression of a **strategic marketing collaboration** (co-marketing). Here's how it typically works: ### 1. Marketing Agreements (Co-marketing) When big games like *Invincible: Guarding the Globe* or other titles fill Xbox's entire profile, it's often due to an entered marketing agreement. * **Marketing exclusivity:** The developer (e.g., Ubisoft/Skybound) allows Xbox to be the primary platform advertising the game for a specific period. * **Consideration:** Xbox makes its enormous reach (over 24 million followers) available to create awareness for the game. This "loan" of the brand (where the game is integrated into the Xbox sphere) is part of a package designed to make the game appear as an important part of the Xbox ecosystem. ### 2. Who pays whom? It's rare for money to directly change hands for the profile picture itself. Instead, it's a trade-off: * **The developer provides content:** They give Xbox something exciting to show their fans, which keeps Xbox channels relevant. * **Xbox provides visibility:** The game gets massive exposure, which would cost millions to buy through traditional advertisements. * **The royalty question:** Xbox doesn't get a special "royalty" for the logo display itself. They earn their money in the usual way: By taking a percentage (typically 30%) of purchases made in the game or in the Xbox Store when people download the game after seeing the advertisement. ### 3. Why do they do it? * **For Xbox:** It makes their profile look vibrant and sends a signal that "big things are happening here." * **For the game:** It provides a seal of approval. When you see the game's characters inside the official Xbox logo, fans perceive it as a "must-play" game supported by Microsoft. In short: It's a **partnership**. Both parties invest their brand in each other to increase sales, from which they subsequently share the revenues.”
- ·20 t sittenWeekend update Invincible VS, verified numbers from all platforms. Steam has stabilized with a peak of ~8.4k, 5.2k online now (Saturday morning EU). Reviews have turned sharply: from 52% positive at launch to now 75% positive (1 311 reviews) = “Mostly Positive”. Still #10 on Top Sellers. But the most important thing is console: PS5 has 4.46/5 stars with over 3 000 ratings in under 48 hours. That is stronger than Before Your Eyes (4.28, 1.4K ratings after 3+ years), which was a solid revenue source for 5PG. Xbox has frontpage/top exposure. Metacritic critic score is 72, OpenCritic is 78 with a “Strong” rating and 66% critics recommend. Game Informer gave 8.5/10. Twitch remains stable around 10-11k viewers. It appears the game is also confirmed for EVO Las Vegas (June 26-28) and Combo Breaker (May 22-24), which will be its first esports debut. Bonus info from the annual report: a Walking Dead game 5PG has co-financed appears to be launching during 2026, not 2027 as many assumed. Next week will be exciting for the share price!! Not investment advice
- ·20 t sittenAnyone have thoughts on how the market will react to the last few days' events? As I see it, there will be money in the books. Inv. seems to hit reasonably well, then we have TWD, and we have saga film. A universe is being built but when will it show in the share price? But how much goes to 5th and wouldn't it have been sensible to open IDGAF now? I'm just thinking here…
- ·21 t sittenDo we know anything about how much money 5th/skybound has spent on Invincible VS? And approximately what sales figures are needed to break even?·17 t sittenSkybound entered the scene in 2021 and got shares at a fire sale. They bought for approx 92,5 million NOK which was injected into the company. By the end of 2025, approx 7,6 million NOK remained. If one asks ChatGPT, it says that they must sell approx 1 million copies of Invincible VS to break even.·7 t sittenRead the annual report for 2025. They have guided revenue up to 33M DKK for 2026, if they sell approximately 575.000 copies.
- ·1 päivä sitten · MuokattuI've only just skimmed the annual report and it looks like The Walking Dead game is already launching this current year! I was otherwise quite sure it would only happen in 2027. Mark states: Looking slightly further ahead in 2026, we will see the release of the new game in The Walking Dead universe, a game that we signed a co-financing deal for in the Autumn of 2024. That significantly changes the case for this year. If this has already been shared/discussed here on the page without my knowledge, it's because I've muted a few people.·1 päivä sittenOne can take that guidance for 2026 with a pinch of salt, General Bacon... and you know why....
Yllä olevat kommentit ovat peräisin Nordnetin sosiaalisen verkoston Nordnet Socialin käyttäjiltä, eikä niitä ole muokattu eikä Nordnet ole tarkastanut niitä etukäteen. Ne eivät tarkoita, että Nordnet tarjoaisi sijoitusneuvoja tai sijoitussuosituksia. Nordnet ei ota vastuuta kommenteista.
Tarjoustasot
Euronext Expand Oslo
Määrä
Osto
-
Myynti
Määrä
-
Viimeisimmät kaupat
| Aika | Hinta | Määrä | Ostaja | Myyjä |
|---|---|---|---|---|
| - | - | - | - |
Välittäjätilasto
Dataa ei löytynyt






